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Action 52 #9: Alfredo and the Fettuccini

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Written by theJuice   
Monday, 05 January 2009
 

Action 52!

Alfredo is left as the sole chef to man the mile-long kitchen.  Unfortunately, the pasta revolution is underway!  Spaghetti, fettuccine, ravioli and Chinese-throwing-guini have achieved higher consciousness, grown legs, and are planning to take over!  Worse yet for Alfredo, he is also apparently allergic to flour!  Alfredo can be killed if he smells pasta, cooks pasta, attempts to catch the pasta with a net (his only weapon), is touched on the toe by pasta, or otherwise interacts with pasta.


While many game developers today would consider the NES's 224 vertical pixels to be a limiting factor, Active Enterprises proves that you can shove a really shitty one into the lowest eighty.  The entire upper-half of the screen is completely devoid of action, which is platforming blasphemy.
 

The bright purples and pinks and light blues will actually cause your eyeballs to recess into their sockets, as if they were testicles, tightening up closer to the body to keep from the bitter winter cold.  The ditzy single-channel "music" inspired by the Active Enterprises company retreat in the deepest bowels of hell.


The only good that could possibly come from this game is a new found appreciation for even the blandest of platformers.

 

Action 52 - Alfredo and the Fettuccini - NES


When I start writing one of these reviews, I inevitably want to type "This is clearly the worst of all the games on the Action 52".  Some are completely missing "a game", while others are executed well, but suffer from crippling design flaws.  Some games glitch out, freeze or crash, and often you're truly wondering if you would list that as a pro or a con.  This is a testament to how each game, upon deep reflection, sucks in such interesting and unique ways.  Truly, it would be impossible to sort these games in order of Horrible.


Starting next week, Dr. Swank will be your Action 52 commentator.

 

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Platformin' for European Stereotypes:
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