Back in the late 70’s, arcades were associated with smoky bars and bowling alleys where drunk guys would test their mettle and settle scores through games of Pong, of course I wasn’t of age then but that’s how I think it happened. As the shoulder pads and big hair of the 80’s approached, arcades moved out of the dives and into dedicated buildings where entire families would go to relieve the stress of their mundane lives. It’s safe to say that Pac-Man was one of the main reasons for this change. Not only was Pac-Man the most popular arcade game of the time (and eventually, of all time), but he became an American icon of sorts. Soon, America’s big yellow orb was gracing magazine covers, toys, lunch boxes, Saturday morning cartoons, and a little song called Pac-Man Fever was #9 on the Billboard. Pac-Man was the poster boy, not just for arcades, but also for video games in general. Although like every well-known celebrity, Pac-Man has skeletons in his closet. No matter how much he slipped up, nothing will ever beat what happened one dark holiday season back in 1982. Pac-Man was insanely popular in the arcades and was in the midst of munching his way into the hearts of kids, adults, and gamers everywhere. Of course, there comes a time in every game mascot’s life where they have to start thinking of bringing their antics home. Enter 80’s gaming juggernaut Atari, whose 2600 system was pretty much the only real game in town…no pun intended. A deal was struck to develop and publish Pac-Man on the 2600 machine just in time for Christmas 1982. This proverbial deal with the devil would end up being a huuuuuuge mistake for everyone involved. Despite the warning signs and with a thundering “ballyhoo!” the hype train pulled out of the station, picking up everyone in its way. The biggest arcade game of all time was finally coming home.