Have you ever thought about how life on this planet began? Whether your beliefs lie in Creationism, Darwinism, or any other “ism” for that matter, it can’t be any worse than what Core design envisioned the dawn of humankind to be. While your mind may wander to our primitive ancestors as lovable characters such as the Flintstones or those hilariously dry cavemen from those Geico commercials, BC Racers will most assuredly taint those visions. The end result turns out to be something uglier and muddier looking than the primordial soup from which they crawled.
Just a scant few years prior to dreaming up hot chicks with big boobs, the folks at Core Design were riding high on their 16-bit cash cow named Chuck Rock. With the next generation of consoles on their way and the popularity of Mario Kart keeping the SNES alive, Core took it upon themselves to create a kart racing game for the 3DO to counter. What was intended to be a whimsical and fun racing game turned into what can only be described as disappointment and disaster for those who invested $700 into their 3DO machines that were supposed to be capable of impressive 3D environments and the perks of CD media. What those poor fools ended up getting was ugliness and racing mayhem at ten frames per second.